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MOUSE OF CARDS

This game was part of the Game Dev Field Guide Monthly Game Jam #23, which had the theme "Replayability." I decided on a Roguelike Deck-builder game which focused on a "Cat-and-Mouse" aesthetic, and included Arcade-like goals/systems, in that there is no "winning," only striving for higher scores.

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Helpful tips:

On the Map:

- Camps heal you to full.

- The Card Collector gives you the opportunity to either duplicate a card in your deck, or remove one. You MUST take one of these actions.

- More difficult encounters reward more points towards your Score.

 

In Battle:

- Mouse over the icons overhead the enemies to see a description of what they will do.

 - Pay careful attention to the order in which you play cards!

- Try to build the strongest deck you can!

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This was a solo project, and all assets excluding sounds and music were made by me.

NOTE: This project was built and designed to be played on PC.

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